
MELISSA CRAMER
Bachelor of Arts in Performing and Visual Arts (BA PVA) Majoring in Game Design - Honours
10 Years of Industry Experience
I collaborate with international teams to deliver end‑to‑end design solutions, guiding projects from concept through completion whilst adapting experiences to diverse regional needs. My work spans motion design, 3D visualisation, and interactive media, always with a focus on creating intuitive and impactful user experiences.
Beyond production, I contribute to shaping design processes and workflows, ensuring that creative solutions are both scalable and aligned with broader project objectives. I am currently expanding my practice through Interaction Design Foundation courses, deepening my expertise in user‑centred design and product strategy.
My specialism lies in motion graphics for advertising agencies, but my trajectory is towards designing interactive systems and interfaces for AAA games, where I can craft immersive, memorable experiences. I am equally passionate about applying design thinking to industries dedicated to environmental sustainability, envisioning products that balance creativity, usability, and positive global impact.

KEY SOFTWARE
UX/UI, Motion & CGI
Figma
After Effects
3DS Max
Corona Renderer
Cinema 4D
Octane Renderer
Premiere Pro
Illustrator
Photoshop









PERSONAL SKILLS
Soft skills & attributes
Highly adaptable
Self aware
Empathetic
Emotional Intelligence
Resilient
Problem solver
Presentation & Communication
Critical thinking
Flexibility
2024 AWARD
For our annual award ceremony in 2024, I was selected as a winner, alongside two other colleagues, for the Shape Shifter award, which acknowledges continuous learning and commitment to development.


COLLEAGUE
COLLEAGUE
Johannesburg
Gauteng
South Africa


